Post by on Sept 23, 2007 19:17:59 GMT -5
Here's the deal with the online co-op (and it also relates to the campaign meta-games we've seen in the Achievement List). Seeing as some may consider this a spoiler, I'll tag it approriately (it doesn't have any story spoilers at all, I'm just referring to gameplay here) ~
Cooperative play
Halo 3 features up to four player cooperative gameplay over Xbox LIVE or System Link and two player cooperative split-screen. Although previous games also supported split-screen co-op, system link and XBL variants of this game mode is a first for the series. Players playing split-screen can also join other players over system link and Xbox LIVE for a total of up to four players.
For plot reasons, instead of having each player be an identical Spartan like in previous Halo games, the first player will play as Master Chief, the second player the Arbiter and the other two players newly created Elites; N’tho ‘Sraom and Usze ‘Taham each with their own backstories. Each player has identical abilities although the starting weapon will be different depending on whether the player is Master Chief or an Elite. Master Chief will have the Assault Rifle, with the Battle Rifle being the secondary weapon, while the Elites will be equipped with Plasma Rifles and Carbines for every mission.
Meta-game
Halo 3 features a "campaign meta-game" in which a player is awarded a numerical score based on their performance while completing a level in the campaign. Points mostly come from defeating enemies, with extra points being awarded for stylish moves such as performing "headshots", or progressing through a level quickly. Finding and activating Skulls, a continuation of Halo 2's gameplay-altering items, allows a player to obtain even higher scores in the meta-game. As it records individual performance for each player, the meta-game also introduces a competitive aspect to co-op play. If a player themselves die, or kill a co-op teammate however, they will lose points. Campaign play also unlocks even more armor permutations for use in multiplayer.
Players' gamerscore is awarded for successfully getting over a certain score in each level, and medals are awarded for specific accomplishments.
Source: Wikiepdia ~ en.wikipedia.org/wiki/Halo_3#Cooperative_play
So, since the two Elites have their own backstories, does this mean there'll be more story aspects that can only be found in co-op? This just keeps getting more awesomer.
Halo 3 features up to four player cooperative gameplay over Xbox LIVE or System Link and two player cooperative split-screen. Although previous games also supported split-screen co-op, system link and XBL variants of this game mode is a first for the series. Players playing split-screen can also join other players over system link and Xbox LIVE for a total of up to four players.
For plot reasons, instead of having each player be an identical Spartan like in previous Halo games, the first player will play as Master Chief, the second player the Arbiter and the other two players newly created Elites; N’tho ‘Sraom and Usze ‘Taham each with their own backstories. Each player has identical abilities although the starting weapon will be different depending on whether the player is Master Chief or an Elite. Master Chief will have the Assault Rifle, with the Battle Rifle being the secondary weapon, while the Elites will be equipped with Plasma Rifles and Carbines for every mission.
Meta-game
Halo 3 features a "campaign meta-game" in which a player is awarded a numerical score based on their performance while completing a level in the campaign. Points mostly come from defeating enemies, with extra points being awarded for stylish moves such as performing "headshots", or progressing through a level quickly. Finding and activating Skulls, a continuation of Halo 2's gameplay-altering items, allows a player to obtain even higher scores in the meta-game. As it records individual performance for each player, the meta-game also introduces a competitive aspect to co-op play. If a player themselves die, or kill a co-op teammate however, they will lose points. Campaign play also unlocks even more armor permutations for use in multiplayer.
Players' gamerscore is awarded for successfully getting over a certain score in each level, and medals are awarded for specific accomplishments.
Source: Wikiepdia ~ en.wikipedia.org/wiki/Halo_3#Cooperative_play
So, since the two Elites have their own backstories, does this mean there'll be more story aspects that can only be found in co-op? This just keeps getting more awesomer.